![]() See Wild Gunman (attack) and NES Zapper Posse for more details. These characters appear in Duck Hunt's moveset as his down special as well as his final smash. His pants fall down upon being shot.Ī typical cowboy. He falls over backwards upon being shot.Ī tall, thin cowboy. He falls over backwards upon being shot.Ī man with a white sombrero. His hat flies off upon being shot.Ī cowboy with a brown vest. Note: None of the characters in the game have official names.Ī cowboy wearing black. After every 10 kills, your ammunition is replenished. You have 15 bullets to defeat 10 outlaws. The player stands in front of a saloon with five openings where outlaws will pop out. ![]() Game C is different from the previous two games. If successful, then you'll be rewarded as you were before. In later rounds, they sometimes yell at different times, and the player has to be sure to only shoot the correct outlaw. They'll both yell " Fire!!", and the player will have to aim and shoot at both of them very quickly. ![]() Game B is similar to Game A, except the showdown will involve two outlaws instead of one. The game ends when the player loses all three lifes. After you win, another gunman will come on the screen, and the act above will be repeated. The quicker you shoot him, the more points you'll get. Upon defeating the gunman, you'll be rewarded cash for your good deed. If done successfully, the gunman will yell " You won!!". After a moment, he'll yell " Fire!!", and at that moment the player will have to shoot. The outlaw walks to the middle of the screen and turns towards the player. In game A, the player has a showdown with one of five different outlaws.
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